-- GENERATED SPELL FOR [Riverpaw Overseer] --


function spell0_125(pUnit, Event) --@Frenzied Command,n/a--
pUnit:FullCastSpellOnTarget(3136,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_125', 10000, 1)
end

function Sorts_125(pUnit, Event)
local choix_sorts_125 = math.random(0, 0)
if choix_sorts_125 == 0 then
pUnit:RegisterEvent('spell0_125', 1, 1)
end
end

function mob125_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_125', math.random(1500, 3000), 1)
end

function mob125_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob125_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob125_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(125, 1, 'mob125_Action')
RegisterUnitEvent(125, 2, 'mob125_Leave')
RegisterUnitEvent(125, 3, 'mob125_Kill')
RegisterUnitEvent(125, 4, 'mob125_Die')
